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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import org.yuzu.yuzu_emu.features.settings.model.Settings
/**
* Abstraction for the Activity that manages SettingsFragments.
*/
interface SettingsActivityView {
/**
* Show a new SettingsFragment.
*
* @param menuTag Identifier for the settings group that should be displayed.
* @param addToStack Whether or not this fragment should replace a previous one.
*/
fun showSettingsFragment(menuTag: String, addToStack: Boolean, gameId: String)
/**
* Called by a contained Fragment to get access to the Setting HashMap
* loaded from disk, so that each Fragment doesn't need to perform its own
* read operation.
*
* @return A HashMap of Settings.
*/
val settings: Settings
/**
* Called when a load operation completes.
*/
fun onSettingsFileLoaded()
/**
* Called when a load operation fails.
*/
fun onSettingsFileNotFound()
/**
* Display a popup text message on screen.
*
* @param message The contents of the onscreen message.
* @param is_long Whether this should be a long Toast or short one.
*/
fun showToastMessage(message: String, is_long: Boolean)
/**
* End the activity.
*/
fun finish()
/**
* Called by a containing Fragment to tell the Activity that a setting was changed;
* unless this has been called, the Activity will not save to disk.
*/
fun onSettingChanged()
}
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